PlayReady SL3000
SL3000 is a hardware-backed security requirement on supported devices. It is not a universal Windows or Edge capability.
6.0PlayReady DRM
Connect compatible Windows, television, and licensed embedded clients to DRM-X PlayReady licensing. Apply license duration, security-level, output-protection, and quality-tier policies for the actual client and display path.
Use PlayReady with compatible Windows configurations, televisions, and licensed embedded clients. Browser version, TV model, firmware, codec, and output path affect support.
CENC and CBCS support varies by player and platform. Test the actual packaging profile rather than assuming both modes are interchangeable.
SL3000 is a hardware-backed security requirement on supported devices. It is not a universal Windows or Edge capability.
Output policies can require a protected connection to an external display. A cable, adapter, receiver, or display that fails the requirement may prevent playback.
Qualify the OEM hardware, secure decoder, operating system, codec, and display path together. A DRM logo does not establish UHD acceptance.
Use separate audio and video quality-tier keys where required. The license policy can allow a lower rendition while withholding keys for a tier whose security requirements are not met.
PlayReady offline licensing and embedded deployment require separate qualification, provider permissions, and an agreed integration scope. They are not presented as a general DRM-X offline SDK release.
Yes. Your backend can check the same viewing rights and select the appropriate DRM package and license configuration for the device.
No. Hardware-backed security depends on the complete OEM and playback configuration.
No. Confirm the exact TV model, firmware, native player API, encryption profile, and output requirements.
Use the relevant guide or contact our team to plan your supported workflow.